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February 23, 2020
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Larry Charles's Blog

 

Dear you,

I'm most commonly known by Larry Charles or LC, and I love to think and share my thoughts. I'm a business man who's into developing games and just being creative in general. I love learning and networking with like minded people. 

I graduated from AI-OC with a Bachelor's in Game Art & Design. I worked at Obsidian Entertainment on the cancelled Aliens RPG, founded GoPlay Games and released multiple iOS titles independently and for clients. Most recently I was a level designer on Yar's Revenge developed by Killspace Entertainment for Atari. Currently I am in graduate school earning my MBA.

I find myself to be an optimist and an infectiously positive person. 

Cya,

Larry Charles, Jr.

 

Member Blogs

Posted by Larry Charles on Mon, 17 Sep 2018 09:20:00 EDT in Business/Marketing, Console/PC, Serious, Indie, Social/Online
Why I left my AAA game development job and what about that experience forced my hand to start Game Dev Unchained, an honest and unfiltered game development podacast exposing the true stories of game development for game developers.



Larry Charles's Comments

Comment In: [News - 09/21/2018 - 03:19]

I could not imagine working ...

I could not imagine working till 3 am the night before getting surprised laid off. Sucks for that whole team.

Comment In: [News - 09/19/2018 - 08:58]

How much did you also ...

How much did you also play for the device to play those 6 games on the PSN store r nThe cost of the device, and the 20 games is the total offering. Not just the games. r n r nI say this only because personally, I think the 60 to ...

Comment In: [News - 09/19/2018 - 01:50]

Because... of course they are. ...

Because... of course they are.

Comment In: [News - 01/22/2018 - 04:08]

I think its exciting. Nintendo ...

I think its exciting. Nintendo may have as many hits as they do misses in the innovation department, but I love that they keep trying to execute on ideas like this. It 's good to see more imaginative gameplay experiences being developed.

Comment In: [Blog - 01/12/2018 - 09:11]

I really liked Battle Chaser ...

I really liked Battle Chaser 's Night War and their use of the overdrive mechanic. Mana horders were incentivized to use their spells, since basic abilities would grant you additional mana that you 'd lose after the battle was over. It almost played your emotional connection / value against itself ...

Comment In: [News - 07/27/2017 - 03:00]

I would say though, that ...

I would say though, that Overwatch is a great spectator sport when the people watching are fans of or actually play Overwatch already. With numbers somewhere past 30 million, they already have quite an audience to market this league towards. I don 't disagree that the pace / speed of ...