Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Leandro Gonzalez's Blog

 

Leandro is an avid video-gamer that has made a profession out of his favorite Hobby.

When he's not busy writing in third person, you can usually find him building the next amazing game to come out of Trick Gaming Studios, the studio he helped co-found.

Having worked at Fortune 500 companies, leading off-shore teams and covering a multitude of roles, his experience ranges from robust back-end systems to entertainment mobile apps. Experience that has directly translated to the production values @Trick.

The studio has recently announced it's plan to develop five original games during the next three years, which will initially be launched on Mobile platforms with plans to expand for Steam/Consoles.

 

 

Member Blogs

Have you ever wondered what was the right way to document your Game Design? Did you go online, got 125000 search results and didn't know where to start reading? Me too! This post/template will help you get started on your quest for amazing Game Designs.


Posted by Leandro Gonzalez on Tue, 19 Jul 2016 01:52:00 EDT in Programming, Indie, Social/Online, Smartphone/Tablet
So, you have been working on Mobile games for a while using Unity, and probably heard that with Unity 5 it was possible to port your games for the Web sans Unity Web Player. Here are the things to know before making your game work with WebGL.