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August 21, 2019
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Leonardo Ferreira's Comments

Comment In: [Blog - 06/11/2015 - 01:08]

It s curious how much ...

It s curious how much existential dread an inflated backlog can create Steam sales and bundles have effectively create some sort of consumerist metagame, where you need to budget your time and attention in order to play everything you ended up buying. This feels somewhat wrong, as it may take ...

Comment In: [Blog - 01/30/2015 - 01:30]

Stunning read, thank you for ...

Stunning read, thank you for sharing this.

Comment In: [News - 12/16/2014 - 04:04]

In 2011, Gamasutra 's Top ...

In 2011, Gamasutra 's Top Five Controversies selected Line in the Sand , referring to the end of the overtly defensive posture about content in videogames, anticipating a more critical, socially-aware view of games. To quote: These often-heated discussions about how mature and sensitive people should expect their games to ...

Comment In: [Blog - 12/02/2014 - 02:07]

Great article on the terms ...

Great article on the terms of stimulating reasearch and breking creative paradigms Nothing is so tiring as the expression standart fantasy setting how can fantasy be standart anyway . That said, as you mentioned in the text, one could judge all fiction to be fan fiction everything is a remix ...

Comment In: [News - 12/01/2014 - 04:31]

This elitist approach kind of ...

This elitist approach kind of bugs me in a lot of ways firstly, it 's not like proposing non-violent videogames is anything new, especially considering the medium 40-year history. Perhaps it is for the north-american contemporary triple-A industry, but that is too small a group to elicit such praise. r ...

Comment In: [News - 11/14/2014 - 07:27]

This is a thorny issue, ...

This is a thorny issue, mostly because different marketplaces breed different consumer cultures on the App Store, consumers tend to underestimate the value of a game, while in PC, no one really worries about paying for extra content. r n r nOverall, this depends of the whims of the consumer ...

Comment In: [News - 10/14/2014 - 07:24]

Is Gamergate a movement Nah. ...

Is Gamergate a movement Nah. It 's a hashtag. Something that gained mass and weight due to people relation the confusion of identity, information spread and causality in social media, more than anything. Also, it 's a formidable support to create manicheist, simplistic narratives of internet villainy/heroism. r n r ...

Comment In: [Blog - 09/08/2014 - 02:05]

I think The Secret World ...

I think The Secret World attempted to downplay the player 's character importance throught the story, framing him as kind of a pawn in a large scheme of things. Sadly, that felt more of a superficial narrative thing, rather than something achieved through the mechanics ou general flow of the ...

Comment In: [News - 09/02/2014 - 06:34]

While I 'm skeptical about ...

While I 'm skeptical about this whole thing, the pressure from game devs can truly make a difference in the area that matter, the means on which the harassment is made.Most social media specially Twitter are pretty amoral when it comes to making harder to abuse other after all, any ...

Comment In: [News - 08/28/2014 - 01:00]

If anything, this shows there ...

If anything, this shows there isn 't a problem with games per se there are more diverse, strange, brilliant and interesting not to mention, eminently acessible games nowadays than ever before. r n r nThe problem, it seems, it is with games media, and their self-centered, singular discourse.

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