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May 24, 2019
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Leszek Lisowski's Blog

 

I'm a developer with a passion for making computer games. I love my job just afer my family. Running Wastelands Interactive is an awesome adventure!

 

Member Blogs

Posted by Leszek Lisowski on Tue, 20 Sep 2016 09:35:00 EDT in Design, Production, Console/PC, Serious, Indie, Smartphone/Tablet
This entry is about pros and cons and of course many struggles during creation of the multiplatform 4X strategy game by an indie studio. Probably some useful info for anybody considering to release a game on many platforms.


Posted by Leszek Lisowski on Fri, 05 Jun 2015 01:14:00 EDT in Business/Marketing, Serious
Does the new STEAM refund policy give you an option to play everything for free?


Posted by Leszek Lisowski on Wed, 01 Oct 2014 01:45:00 EDT in Business/Marketing, Console/PC
Have you ever wondered why after replying for 10 or 20 STEAM key requests from video-bloggers, you were not able to find any LP with your game? Below you can find out why.


Posted by Leszek Lisowski on Fri, 20 Jun 2014 05:45:00 EDT in Business/Marketing, Console/PC, Serious, Indie
STEAM Summer Sale is a big event, for all the customers and just for 10% of games.


Posted by Leszek Lisowski on Fri, 07 Feb 2014 09:30:00 EST in Business/Marketing, Smartphone/Tablet
A comment about Dungeon Keeper rant from a player who remember the original game.


Posted by Leszek Lisowski on Fri, 31 Jan 2014 12:00:00 EST in Business/Marketing, Design, Production, Console/PC, Indie
How historical flow of events, players wisdom, AI cleverness and settings limitations affects creating a wargame.



Leszek Lisowski's Comments

Comment In: [Blog - 06/05/2015 - 01:14]

A friend wrote to me ...

A friend wrote to me with another scenario: r nwhen a sale happens like 50 off, people just buy 10 copies then they place the keys for sale at Amazon or Ebay at regular price if they are able to sell them great, but if not in 14 days they ...

Comment In: [Blog - 10/01/2014 - 01:45]

Thanks, I really think that ...

Thanks, I really think that spreading the words is important. r n r nI didn 't have any problems with confirming the identity with real youtubers

Comment In: [Blog - 02/04/2014 - 07:30]

Nice article, we are working ...

Nice article, we are working on a 4X strategy game with procedurally generated terrain and in the near future planning to implement various types of created land masses, like archipelagos or super-continents.

Comment In: [Blog - 05/14/2013 - 12:50]

This article is really inspiring. ...

This article is really inspiring. r n r nIt 's one of those read before start developing your game