Levi Smith's Blog
Twitter @GaTechGrad Web: levidsmith.com YouTube: levidsmith Facebook: LeviDSmithGames
I have been creating games in my spare time for over twenty years. My first games were written in QBasic when I was in high school. Since April 2013, I have submitted games for the 48 hour Ludum Dare game jam.
My tools (in order of preference):
- Engine: Unity, Stencyl, Unreal Engine, GameMaker, Construct 2
- Modeling: Blender, Sculptris, MakeHuman
- Graphics: Gimp, Inkscape, Spriter, Verve Painter
- Audio: GarageBand, Audacity, BFXR
- Libraries: SDL, OpenGL, Allegro
I earned a Bachelor of Science in Computer Science at Georgia Tech in Atlanta, Georgia and a Master of Science in Industrial Engineering at the University of Tennessee in Knoxville.
Support me on Patreon | Steam Greenlight games | Ludum Dare games | XBLIG (XBox 360) games | Google Play games
Slowbot was a game created for the Ludum Dare 48 hour game development competition. This article explains the process used for creating the game.
World Fighter, the Cosmic Warrior was a game created in 48 hours for the Ludum Dare 38 game jam. Learn about the development process of this planet themed beat-em-up game.
Free the Frog is the game that I developed for the Ludum Dare game development competition in December 2016. In this article, I explain the process I used for developing the game.
This article describes my thoughts on developing the adventure game Ancient Adventure for the Ludum Dare 36 game development competition.
Developer's thoughts on developing Shape Quest for the Ludum Dare 35 game development competition.
Post mortem for Mutant Veggie Arena, a game that I created for Ludum Dare 34. In this game, you must stop the angry mutant veggies from taking over the world! Shoot carrots, corn, tomatoes, and celery into chopped salad!
Levi Smith's Comments
[News - 08/09/2017 - 04:12]
I feel that if chess ...
I feel that if chess hasn 't made it as an Olympic event yet, then video games won 't make it either. However, an argument can be made that video games are a better spectator sport than chess.
[Blog - 08/07/2017 - 10:32]
Nice write-up I know when ...
Nice write-up I know when I 've used a character controller in the past I 've always regretted it. I knew that it didn 't interact with other objects with physics, which made it a headache to deal with at times. r nI 've been using Unity for over four ...
[News - 06/08/2017 - 06:32]
[News - 04/28/2017 - 02:07]
I bought Yooka-Laylee last week ...
I bought Yooka-Laylee last week for the PS4, and I was surprised when I saw the Unity logo popup on the intro sequence. It is an inspiration to those like myself who use Unity, by showing that a high quality game can made with the engine and it 's not ...
[News - 04/28/2017 - 01:31]
I wouldn 't be surprised ...
I wouldn 't be surprised if Microsoft drops out of the console business after this generation. They went all-in on catering to the Halo/Call of Duty/Madden crowd, and turned their back on the greater gaming community.
[Blog - 03/07/2017 - 10:19]
Nice in depth article on ...
Nice in depth article on RPG Maker. I definitely want to fire RPG Maker up again sometime soon and make something with it.