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September 21, 2021
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Lucas Fernandes's Blog

 

Ever since I was a child, I've been in love with video games. As I grew, that love turned into a career goal: I wanted to be a Game Designer. Upon entering my college years, Game Design courses in my university were not available, so I decided that I would pursue the Computer Science Bachelor Degree, so as to broaden my professional future, but still keeping Game Development as a focus. 

Years later, I am a Informatics Master having researched Interactive Gameart, Dynamic Difficulty Adjustment and Player Clustering in MMOs, while also having taken Game Development and Game Design classes in Auckland University of Technology (New Zealand) and Universidade de Brasília (Brazil).

But despite my efforts, I did not venture into Gaming Industry as of yet. From today onward, I will chronicle my attempts to develop a game of my own, from conception to release. I hope to inspire and to cooperate with anyone who is interested in contributing to the Video Game community.

 

Member Blogs

Posted by Lucas Fernandes on Mon, 02 Aug 2021 10:53:00 EDT in Design, Production, Indie
As you ask yourself how will you start your game design career, one common advice given is to make your first game. To follow such advice, it will require a game idea. This article aims to help you forge such an ideia by detailing how I did it.