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January 18, 2022
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Luis Bermudez's Blog   Expert Blogs


I make things move. I work with kinematics and kinetics based animation. I've worked at Electronic Arts, Pixar Animation Studios, Oracle, Disney Interactive Studios, Roblox, and several startups. 



Expert Blogs

Posted by Luis Bermudez on Wed, 10 Feb 2021 10:53:00 EST in Programming
How are video games advancing AI? What is Embodied AI? What is Embodied Cognition? This article offers an overview of Embodied Artificial Intelligence.

Posted by Luis Bermudez on Wed, 08 May 2019 10:29:00 EDT in Programming
How do you create a fighting game in Unity with realistic physics? This article shows you the basics of creating a physics based fighting game in Unity. It leverages simple Spring PD controllers and Inverse Kinematics.

Posted by Luis Bermudez on Wed, 19 Dec 2018 10:23:00 EST in Programming, Console/PC, VR
Looking to add some physics to your player's avatar, your game enemies, or NPC's? This article will show you how to implement humanoid physics into your Unity game.

Posted by Luis Bermudez on Mon, 27 Aug 2018 09:43:00 EDT in Programming, Art
How do you build character physics? One way is with Inverse Dynamics -- similar to IK (Inverse Kinematics). What is Inverse Dynamics? What are the uses of Inverse Dynamics?

Posted by Luis Bermudez on Fri, 22 Sep 2017 12:09:00 EDT in Programming, Art
How do you move an object to a desired position by applying forces? With a Simple Physics-Based Position Controller

Posted by Luis Bermudez on Fri, 04 Aug 2017 09:10:00 EDT in Programming
This IK Solution breaks an intensive mathematical solution into 3 easy-to-follow steps. Pseudo-code is included to make things easier to understand and implement. Three functions and you're done!

Luis Bermudez's Comments

Comment In: [Blog - 08/27/2018 - 09:43]

Thanks The wait is over: ...

Thanks The wait is over: r n r n r n r n r nAny relevant feedback is highly appreciated.