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October 17, 2017
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Luis Blondet's Member Blogs

Posted by Luis Blondet on Fri, 26 Oct 2012 10:36:00 EDT in
Why are you not covering the comeback of the Quest for Glory developers?

Posted by Luis Blondet on Sun, 22 Jul 2012 11:00:00 EDT in Art, Social/Online
We were contacted by one of the ex-players of the now defunct Mystic Warlords Of Ka'a game on Facebook and he was able to somehow salvage all that great card art from the game and put it into a Rapidshare account for anyone to download.

Posted by Luis Blondet on Sat, 30 Jun 2012 09:10:00 EDT in Business/Marketing, Social/Online
Today, Zynga released a Facebook ad campaign taking aim at EA's The Sim Social to promote their new clone, The Ville.

Posted by Luis Blondet on Fri, 29 Jun 2012 06:57:00 EDT in Design, Social/Online
MWOK had all the right elements for a successful social networking game. It had great art, polished animations, good response time, balanced and simple gameplay and great branding, but it still died. Why? Let's crack its carcass and find out, for science!

Posted by Luis Blondet on Tue, 04 Oct 2011 01:49:00 EDT in Programming, Social/Online
I posted my game engine for free on GitHub, maybe someone will be interested in using it.

[Previous Luis Blondet Blogs]