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August 19, 2019
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Martin Egger's Blog

 
 

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Posted by Martin Egger on Tue, 02 Apr 2019 09:29:00 EDT in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
After reading and listening to many concerns on many layers, be it the Business Model, Technical, Availability, Player Perception or Revenue Share, I would like to view things through a different lens of opening up, sharing and accessibility.


Posted by Martin Egger on Fri, 12 Jun 2015 03:03:00 EDT in Design, Production, Indie
A Full Sail Students experience of racing towards the end, learning some valuable lessons of creating games.


Posted by Martin Egger on Fri, 03 Apr 2015 01:37:00 EDT in Business/Marketing, Indie
“Following a dream is a long-term endeavor, requiring a lot of interesting but definitely non-dream steps before catching up to the dream.” – Tim Sweeney, CEO, Epic Games



Martin Egger's Comments

Comment In: [Blog - 04/06/2015 - 01:29]

It really struck me after ...

It really struck me after reading this already on your blog how important this topic actually is. I really love the usability part of game development, but in many ways I completely also ignore it. Especially the diagram where you gave a quick overview how things realte to each other ...

Comment In: [Blog - 04/03/2015 - 01:37]

Thanks guys, I really felt ...

Thanks guys, I really felt to share my/our experience before I take on something new. Kind of a therapy : . r n r nIt is really difficult to find a balance. There is always talks about how important it is to start early, but than there was also a ...