Martin Pichlmair's Comments
Comment In:
[News - 11/08/2011 - 04:57]
Comment In:
[News - 05/02/2011 - 04:58]
Sound is filed under Art ...
Sound is filed under Art I'm tempted to add the joke since I consider it a form of art. I summed up all the hardware and services costs under material which is a term I borrowed from my german mother language without considering that it might not translate well -
Comment In:
[Blog - 07/18/2011 - 03:37]
Great article. I bet you're ...
Great article. I bet you're breaking a number of NDA's. What I don't understand is why you chose to make three more WiiWare games after the first one proved to be such a disappointment.
Comment In:
[Blog - 03/15/2011 - 01:58]
Thanks a lot, Andy Plus, ...
Thanks a lot, Andy Plus, it was awesome to hang out with the Brits during GDC Do I get it right that Android amounts to 23.7 of the overall revenue due to price money, rather than sales
Comment In:
[News - 03/01/2010 - 06:28]
Art often wants to surprise ...
Art often wants to surprise and introduce new perspectives, whereas nothing drives the player so easily away from a game as being surprised. Maybe that's why most games considered creative are built on very traditional foundations e.g. Flow/Flower, Everyday Shooter, Eden, Osmos, ... . Question: Is there a way to ...
Comment In:
[News - 12/30/2009 - 11:47]
Great article, Edmund. I'd add ...
Great article, Edmund. I'd add one more point to the list: Share. While I'm not too good at that myself I think it's very important to share your insights, experiences, maybe even sometimes code, with the community. Just like you perfectly demonstrate with this article.
[Previous Martin Pichlmair Comments]