Matias Kindermann's Blog
Kindermann Corp. is a two person studio, the makers of PIXELMAN and Nobody's Home.
I also work as a Marketing Director / PR / Designer and Producer at Arcanity Inc. We're currently working on Tanzia, a Action-RPG to be released on Nintendo Switch and Steam.
How to design and animate a Graphic Adventure Game main character in less than a day.
Our game PIXELMAN was removed from Google Play because it features a small cleavage.
The story of how a game that has absolutely nothing to do with Flappy Bird took over 7 years to make. During that long process it became known as a "Flappy Bird Clone" and we decided to not care anymore and let people play it and decide for themselves.
Porting a PC game to Nintendo Switch, and why having a good manual is incredibly important on a console.
A little tale about releasing a game on Steam and getting bombarded by fake Twitcher and YouTubers requests to get free game keys.
Matias Kindermann's Comments
[Blog - 01/10/2019 - 10:46]
That 's exactly why we ...
That 's exactly why we 're not resubmitting the game as-is, to keep the cleavage we would have to label it as mature with nudity. And to edit/censor the game would mean to remake it in Unity. We 're going to do that eventually for the remake, but right now ...
[Blog - 02/23/2018 - 12:10]
[Blog - 03/08/2016 - 02:56]
[Blog - 03/02/2015 - 05:26]
We had to redesign our ...
We had to redesign our tutorial a few times because people would just ignore it, we had an animated one, one that was running during the game do that, rescue that, avoid that, etc and we finally settled for a still image with all the information that runs the first ...