Lead Game and Narrative Designer specializing in features, narrative and overall user experience. Notable employers include EA, Planet Moon Studios, Zynga and Telltale Games.
A detailed look at the focus of Bioware's recent iPhone game.
In light of Apple's new exec-level employees, the question is posed: What would it take for Apple to become a leading force in the gaming industry? Fantasy scenarios examined.
A follow-up to Hiroshi Matsuyama and Seiji Shimoda's GDC '09 talk on the cinematic art of Naruto: Ultimate Ninja Storm. Why one of the next steps in game visuals is cheating like a grade school bully……and getting away with it.
In light of Heather Chaplin's GDC rant, I think it's about that time we re-examine the words "game" and "play" since no other entertainment media revolves around these two terms. Doing so might place a different perspective on Ms. Chaplin's claims.
[Blog - 02/18/2015 - 01:18]
Ah memories r n r ...
Ah memories r n r nhttp://www.gamasutra.com/view/feature/132341/the 13 basic principles of .php r n r nI 've since reorganized them to 7. Thanks for sharing your thoughts. They are words to live by.
[News - 12/16/2014 - 04:04]
[Blog - 02/25/2014 - 12:55]
I hope Gamasutra picks up ...
I hope Gamasutra picks up where this blog leaves off. I 'd love to know the percentage of undelivered projects that are likely, less likely or uncertain to be delivered. I imagine it would resemble the right half of the pie.
[News - 01/27/2014 - 06:07]
[News - 01/20/2014 - 03:34]
[Blog - 10/06/2013 - 09:01]
Telltale 's Walking Dead empowers ...
Telltale 's Walking Dead empowers the player with meaningful choice. You feel like you have real influence on the characters ' outcomes, which is very very true. I haven 't played Journey yet, but for me, empowerment isn 't a 100 positive experience. You must face adversity, get knocked down ...