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September 18, 2019
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Matt Hackett's Member Blogs

Posted by Matt Hackett on Tue, 15 Jan 2013 04:49:00 EST in
Independent HTML5 game studio Lost Decade Games recently participated in The Escapist's Indie Speed Run, a 48-hour game jam. The result is Asylum Night, a mobile-friendly tower defense game that takes place in an insane asylum.


Posted by Matt Hackett on Sun, 09 Dec 2012 11:54:00 EST in Production, Console/PC
With the Nintendo's inclusion of its Webkit-based "Internet Browser" on its next-gen Wii U console, the potential to tap into a vast library of HTML5 games becomes a (distant) possibility.


Posted by Matt Hackett on Wed, 27 Jun 2012 01:44:00 EDT in Art, Indie
In this article, I walk through the process of determining how to polish a level select screen, followed by implementation details including graphical and user interface improvements.


Posted by Matt Hackett on Sun, 07 Aug 2011 12:00:00 EDT in Programming, Smartphone/Tablet
Onslaught! Arena began as a web game built in HTML5. Before porting to iPad, we had to tackle the difficult task of completely reimplementing the control mechanism. This article documents the journey from keyboard and mouse to analog thumb sticks.


[Previous Matt Hackett Blogs]