Matt Matthews's Blog
Matt Matthews writes about the business of videogames -- this blog contains his personal opinions on the state of the market.
Let me tell you about the hidden 34 percent decline in GameStop's new software business, how it's affecting used software sales, and how the company will survive nonetheless.
Nintendo's handheld hardware shipments have rebounded slightly, the first sustained turnaround in three years.
A quick summary of the changes for software at retail in the last 18 months. Bottom line: only Sony's PlayStation 4 and Microsoft's Xbox One showed software growth in the first half of 2015.
In this second part of the 1Q15 update on digital revenue, I present the picture for the purely digital publishers. I also give the latest update on GameStop's digital figures.
In this post, I publish my initial results for a study of publicly available data on digital publishing in the video game industry.
During calendar 2014, Nintendo generated ¥27.1 billion from digital sales. At current exchange rates, that's over US$225 million, but the more important point is that this represents nearly 11% of the company's software revenue.
Matt Matthews's Comments
[News - 01/06/2016 - 03:38]
[Blog - 08/31/2015 - 01:07]
Christian, you bring up good ...
Christian, you bring up good points. The gutting of the handheld market and Nintendo 's failure overall are clearly contributing factors. But that 's just another instance of the traditional market contracting. Nintendo, more than Microsoft and Sony, was always a better partner for GameStop because of their long history ...
[Blog - 01/30/2015 - 01:30]
Good question. r n r ...
Good question. r n r nNintendo 3DS - 3.61 million r nNintendo 3DS XL - 2.1 million r nNintendo 2DS - 2.11 million r nNew Nintendo 3DS - 1.84 million r n r nThese are all shipment figures for each version 's first quarter.
[News - 07/30/2014 - 03:31]
Nintendo 's digital sales are ...
Nintendo 's digital sales are also down 12 from the same 3 month period last year: from 5.7 billion to 5.0 billion. Compare that to most other companies with a digital segment, and you can see just how hard they are struggling to survive in the new reality.
[Blog - 06/11/2014 - 12:15]
First, apologies in advance, for ...
First, apologies in advance, for I only skimmed for a sense of the article 's many points. r n- Nostalgia is poison. Avoid it as much as possible, and continue looking forward. r n- Because they require player interaction, games are particularly susceptible to changes in expectations. I can watch ...
[News - 06/11/2014 - 05:15]
The original Lara, by my ...
The original Lara, by my recollection, was simply an accomplished adventurer. There was no backstory -- she simply existed, was powerful, and no reasons needed to be given. r n r nMoreover, the first scene in which she appears has three characters: Lara, Jacqueline Natla, and Larson Conway. The man ...