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December 13, 2018
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Matt Matthews's Expert Blogs

Posted by Matt Matthews on Fri, 30 Jan 2015 01:30:00 EST in Business/Marketing, Console/PC
During calendar 2014, Nintendo generated ¥27.1 billion from digital sales. At current exchange rates, that's over US$225 million, but the more important point is that this represents nearly 11% of the company's software revenue.


Posted by Matt Matthews on Fri, 21 Nov 2014 02:24:00 EST in Business/Marketing, Console/PC
You've heard Nintendo's Iwata say it, and now GameStop's joining in: Don't drive game values to zero.


Posted by Matt Matthews on Wed, 07 May 2014 09:26:00 EDT in Business/Marketing, Console/PC
While Nintendo's retail business crumbles around them, their digital software sales have stalled.


Posted by Matt Matthews on Sat, 01 Mar 2014 07:08:00 EST in Business/Marketing
At retail in January, Nintendo saw significant growth for its latest console and handheld in the UK. The Xbox One and PlayStation 4 collectively added £24 million in revenue, leading the market to a stunning 24 percent growth.


Posted by Matt Matthews on Thu, 30 Jan 2014 11:54:00 EST in Business/Marketing, Console/PC
At its peak in 2008, Nintendo was shipping 26 million consoles and 30 million handhelds every 12 months. In calendar 2013, the company shipped a mere 4.3 million consoles and 13 million handhelds, declines of 80 and 60 percent, respectively.


Posted by Matt Matthews on Wed, 29 Jan 2014 10:39:00 EST in Business/Marketing, Console/PC
Between September 2011 and September 2013, Nintendo's annualized digital revenue grew from ¥8 billion to ¥23 billion, an extremely rapid period of expansion. However, in the last two quarters, the company's digital business growth has stalled.


Posted by Matt Matthews on Thu, 23 Jan 2014 09:46:00 EST in Business/Marketing, Console/PC
Final data are in for the UK retail software market. Microsoft continued to dominate for the year, but Sony's new PS4 has a strong lead over the Xbox One. The Wii U and PS Vita continue to languish while the 3DS stands as only growing handheld.


Posted by Matt Matthews on Tue, 31 Dec 2013 09:33:00 EST in Business/Marketing, Console/PC, Social/Online
The popular Steam service from Valve Software, now in its second decade, has been undergoing growth at a rate of 25 percent every year. It has already surpassed the size of Xbox Live and will likely surpass Sony's service population by 2016.


Posted by Matt Matthews on Thu, 19 Dec 2013 10:22:00 EST in Business/Marketing, Console/PC
We've now seen what a full year of Wii U sales look like in the U.S. What does history tell us about where the platform could be in five years?


Posted by Matt Matthews on Fri, 06 Dec 2013 12:18:00 EST in Business/Marketing, Console/PC
UK software sales for the Xbox One and PlayStation 4 should surpass the Wii U's total sales within a couple of months, if their launches are any indication.


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