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Matthew Codd's Blog

 

I'm a typical nerd, with a love of video games, comics, film, and TV, and the artistry that goes in to them - particularly writing and storytelling. I've been writing for game websites for a few years, but hope to break into game writing in the future.

I'm also interested in the sociology and psychology of pop culture, am a level 60 Social Justice White Mage, and lives to serve my two cats, Clem and Frankie.

 

Member Blogs

Posted by Matthew Codd on Thu, 03 Sep 2015 01:12:00 EDT in Design, Console/PC
Fake endings are a dime a dozen in video games, but with the right execution, they can be powerful and effective. Despite its age, Dragon Quest III is a fine example of this, that all game designers and writers can learn from.


Posted by Matthew Codd on Mon, 27 Jul 2015 03:18:00 EDT in Design, Console/PC
Replayability is more than just branching narratives and randomised levels; it's the emotional hooks that keep players come back for more.


Posted by Matthew Codd on Thu, 11 Jun 2015 01:08:00 EDT in Design, Art, Console/PC
Game writers can learn a lot from Fury Road, because despite having nothing to do with games, it’s one of the best examples of game-like storytelling I’ve seen in a long time