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December 11, 2018
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Max Pears's Blog   Expert Blogs

 

Level Designer @CDProjektRed formally @Ubisoft, who has worked on a multitude of projects from mobile, augmented reality, indie, to triple-A. 

Podcast:goo.gl/RDWSmX   

Portfolio: http://www.maxpears.com/

Twitter: @MaxPears

 

Expert Blogs

Posted by Max Pears on Mon, 12 Mar 2018 10:32:00 EDT in Design, Programming, Art, Console/PC, Serious, Indie
This blog does not have any special technical advice for anyone in games but more of some friendly advice to help make development for you and your team go a little bit smoother.


Posted by Max Pears on Wed, 07 Mar 2018 09:33:00 EST in Design, Console/PC, Indie, Smartphone/Tablet
Originally posted 80lvl: https://80.lv/articles/game-design-introducing-mechanics/ I break down how devs introduce mechanics, looking into some of the common mistakes made and how to improve upon them.


Posted by Max Pears on Tue, 09 Jan 2018 10:03:00 EST in Design, Console/PC, Serious, Indie
Breaking down how the Splatoon series on how the encourage movement in their multiplayer. Making this the dominant strategy to win. All this has been done with Objectives, Mechanics, etc.


Posted by Max Pears on Fri, 29 Dec 2017 11:50:00 EST in Design, Console/PC, Serious, Indie
The concluding part of my 3 part of my series on first steps to becoming a level designer.


Posted by Max Pears on Thu, 09 Nov 2017 09:50:00 EST in Design, Console/PC, Serious, Indie
This is the second part of my three part series where I discuss some of the best practices to think about when making levels. These are guidelines which will help shape your levels and take them to the next "Level" ....aha puns


Posted by Max Pears on Thu, 02 Nov 2017 11:44:00 EDT in Design, Console/PC, Serious, Indie
This is a 3-part series where I break down Level Desing and some beginner tips on what is important on the path of becoming an LD and some tips on how to get there. Please enjoy.



Max Pears's Comments

Comment In: [Blog - 10/23/2018 - 05:01]

I really really did enjoy ...

I really really did enjoy this article good sir r n r nI am going to be recommending this on my podcast. I love the details you have gone here arguing for and against and its is great to see how this element has evolved through our timeline as well. ...

Comment In: [Blog - 07/30/2018 - 11:02]

Hey, just want to say ...

Hey, just want to say I really enjoyed this read and liked how you brought in some architecture to this talk. Do you have any recommendations on good architecture books

Comment In: [Blog - 07/16/2018 - 12:56]

Said it once and I ...

Said it once and I will say it again my friend great work r n r nI love that you did this just awesome job buddy seriously great work

Comment In: [Blog - 05/08/2018 - 03:58]

This is one of my ...

This is one of my fav game mechanics in a long time Love this and thank you for taking the time to write this. Grats to you and your team on a great game

Comment In: [Blog - 04/11/2018 - 09:46]

Great read Really really enjoyed ...

Great read Really really enjoyed this and found it super useful. Thank you very much

Comment In: [Blog - 03/22/2018 - 01:33]

Hey John, really cool article ...

Hey John, really cool article I enjoyed reading it I only have one critique it is a small one, which is I do not feel what you have written relates to the title of the article. Do you feel that the game not having tutorials makes it more mature Emergent ...