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November 13, 2018
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Max Pears's Comments

Comment In: [Blog - 03/16/2018 - 09:40]

Hey dude, I really like ...

Hey dude, I really like the idea behind this post. I think it is an interesting idea and Ubi is good for doing a recommending reading list. r n r nI feel though in this article you do not actually say why or how these short stories improve your level ...

Comment In: [Blog - 03/05/2018 - 10:05]

The part about this article ...

The part about this article which really impressed me, is how you mention the environment of how we make games, a very good and interesting point indeed, really like that mind think. Really enjoyed the read, keep up the great work r n r nsincerely r nMax

Comment In: [Blog - 07/29/2015 - 01:12]

I really enjoyed this, great ...

I really enjoyed this, great read and just amazing to see the impact of colour on many different levels.

Comment In: [Blog - 10/31/2017 - 10:38]

Thank you for doing these ...

Thank you for doing these videos on Trailers I think this is a super helpful series on an area that is not always talked about. r n r nI would of loved for you to go into more detail and maybe create a trailer of like maybe a CoD game ...

Comment In: [Blog - 09/12/2017 - 09:46]

Thank you for your kind ...

Thank you for your kind words. I completely agree the best mechanics, in my opinion, are those which tie in with an emotional feel or with the character.

Comment In: [Blog - 08/31/2017 - 10:48]

Really good read and I ...

Really good read and I liked your graphics for the article as well The camera snap and the triggers on the levels are super smart touches. r n r nI am curious on what made you pick virtual controllers overall I am developing a slightly different game which is a ...

Comment In: [Blog - 07/31/2017 - 10:16]

Thank you for your comment ...

Thank you for your comment Xavier, r n r nYh it is because I do not think people talk about it enough. When I started my career, straight out of uni and I saw how much documentation was needed, it caught me off guard. We just need to promote it ...

Comment In: [Blog - 06/27/2017 - 12:40]

Completely agree with you Bart, ...

Completely agree with you Bart, like all design rules you just need to know when to apply them and when they benefit your game. Thank you for your comment sir.

Comment In: [Blog - 06/15/2017 - 10:08]

Hahaha Can I just say ...

Hahaha Can I just say I love the ending later Nerds. r n r nGreat article, it is amazing how quick communication can break down even from small to big teams Seriously well done on seeing what you did wrong it takes a big person to look inwards than outwards. ...

Comment In: [News - 02/28/2017 - 08:32]

This is really interesting, and ...

This is really interesting, and I liked how they were trying to build a bigger universe with the cross media film and show. r n r nTo me as a fan I felt there were some things that slipped through the cracks, like some of these characters not being referenced ...

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