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November 19, 2019
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Meredith Hall's Blog

 

Meredith is a multi-disciplined Producer, Marketer & Business Developer.

Working with Ultimerse since it's inception, she helped build the brand into a contender within the Australian & international games industry and release Paperville Panic in a zero-crunch environment. Now, she works with Film Victoria supporting the local games industry wherever possible. Her blogs and writings here are not representative of Film Victoria's stance or opinions.

Meredith attempts to raise awareness and promote discussion around peripheral game development roles such as Production, Quality Assurance, Marketing & Public Relations and more that can impact and grow games. Meredith is dedicated towards contributing towards positive studio culture around the world through encouraging creation of games in ethical, exciting, supportive environments. 

 

Member Blogs

Posted by Meredith Hall on Fri, 18 Jan 2019 10:20:00 EST in
Ten years ago in 2009, the word influencer didn’t bear much weight. Now, it's part of the core approach for the new Epic Games Store - but why?


Posted by Meredith Hall on Fri, 29 Jun 2018 09:57:00 EDT in Business/Marketing, Production, Serious, Indie
Choosing a project management tool for your game development process can be overwhelming - with a myriad of options, where do you start? I've collated some of the most popular tools for a quick overview so you can find the right option for you.



Meredith Hall's Comments

Comment In: [Blog - 01/18/2019 - 10:20]

At this stage, we 're ...

At this stage, we 're seeing a shift to micro-influencers and nano-influencers - which could mean these spaces continue to get smaller and smaller until again, those people slowly become a true influencer and have a larger following and then the cycle repeats. Shelf life is an interesting question, but ...