Michael Levall's Blog
My name is Michael Levall, and I am the owner of Levall Games. I am currently working on the game Please Knock on My Door, which is a social commentary game about the struggles of mental health.
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A guide to controversy for AAA publishers, written by an indie developer. Use it to gauge the increase in media awareness and sales your game would get if using any of the points outlined in the guide!
Ever been bothered by a co-worker who just won't stop fiddling with his phone during a meeting? Read this summary on which social skills are invaluable in a team setting and how to use them in practice.
Do the mechanics and story work together to achieve the same themes in the game Gone Home? In this post I analyze Gone Home's narrative and gameplay with a focus on themes with the hope of offering a different perspective on the game.
Why should I spend time on feedback, isn't it more effective to just work on the actual game? And what is this "personal meeting" you're talking about?! Read to find out.
Soon to become a leader of your own team? Want to know the most common tripwires for new leaders? Read this post to understand how to make your team effective and how to avoid tripping during the initial months.
In this post I discuss the differences of creative and project leadership in smaller game development teams. It is the first part in a series of reflections from my time in the Make Something Unreal Live competition.
Michael Levall's Comments
[Blog - 07/20/2013 - 05:59]
Thanks Glenn I honestly feel ...
Thanks Glenn I honestly feel that these are some of the most important parts of leadership, taking the time to see the people in your team can make a world of difference.
[Blog - 05/30/2013 - 02:39]
That sounds very interesting Glenn ...
That sounds very interesting Glenn I haven 't worked on any serious games myself, but I can see the value in creating games that train leadership skills. r n r nThe problem I often see with active listening is that it is hard to take lessons learned from training into ...
[Blog - 05/19/2013 - 12:45]
Very interesting perspective As you ...
Very interesting perspective As you said, in a medium-to-large group this sounds like a great way to achieve success. r n r nThe ideal case is of course for the Project and Creative to be in consensus when making a decision affecting both areas, and good communication is vital. However, ...