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September 24, 2020
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Michael Nannings's Blog


Game Developer. Construct 2, Godot, Unity, Unreal, Game Maker Studio, FL Studio, Adobe Suite, MagicaVoxel, Pixel Edit.


Member Blogs

Posted by Michael Nannings on Thu, 06 Aug 2020 11:13:00 EDT in Indie
I have participated in quite a few game jams over the years and now I want to share my experiences with you. I participated in both online as offline jams like Ludum Dare and Global Game Jam. Game jams are fun and can be a great learning experience but th

Posted by Michael Nannings on Mon, 03 Aug 2020 10:59:00 EDT in Business/Marketing, Indie
If you want to become a good game developer you need to make lots of games. Let’s first start with why you need to be productive. The more games you make the better and faster you become at making games.

Posted by Michael Nannings on Fri, 31 Jul 2020 10:42:00 EDT in Art
Being a programmer doesn’t stop me from making game art assets. If you go for a minimalism style and use good colors that fit well together you can make a game look good. I will show you the programs I use and the games I used it for.

Posted by Michael Nannings on Wed, 29 Jul 2020 11:28:00 EDT in Design, Programming, Indie
With so many game engines to choose from it can be difficult to focus on only one. Especially without any experience in the world of game development. That is why I made this list of game engines each with a summary of why it is a great option for beginne