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September 20, 2020
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Michelle Deco's Blog


Michelle Deco is a Localization Editor/Coordinator for NIS America. She has done localization work for Square Enix, XSEED Games, and NIS America for titles including The Liar Princess and the Blind PrinceThe Caligula Effect: OverdoseUtawarerumono: ZANTrails of Cold Steel IIIDragon Quest VIII: Journey of the Cursed KingWorld of Final Fantasy, Kingdom Hearts HD 2.8 Final Chapter Prologue, Story of Seasons: Trio of Towns, Demon Gaze II, and a slew of mobile titles. She is also an accomplished voice actress and singer whose clients include Disney, ABC, Fox, and 2K Games. View her full credits and contact her via and follow her on Twitter at @shinypuntato.


Member Blogs

In my final article for Gamasutra, I talk about why games matter and why they're important in today's society.

I’ve talked about various parts and aspects of localization in my Basics of Localization series, but what does the actual process look like? Here, I’ll walk you through a general workflow of the entire localization process.

Machine translation is a readily available tool for localization teams, but it's probably also not the most ideal. In Part 6 of this series, well take a look at why Google Translate (and other machine translation tools) may not be your best friend.

Good UI in a game is sometimes hard to find. Great UI is even harder when it pertains to text. In Part 5 of my Basics of Localization series, I'll walk through the challenges of localizing UI for video games.

Posted by Michelle Deco on Mon, 12 Mar 2018 10:24:00 EDT in Design, Programming, Console/PC
Games arent perfect and are bound to have glitches every now and then. Heres a quick look at some interesting, funny, and beneficial glitches Ive encountered.

The ESRB (Entertainment Software Rating Board) is an organization that assigns age and content ratings to video games. Here, I take a look at the ESRBs history, including the reasons behind its founding and the ratings process.

Michelle Deco's Comments

Comment In: [Blog - 04/16/2018 - 09:53]

Thank you so much I ...

Thank you so much I 'm glad you 're enjoying this series

Comment In: [Blog - 09/08/2016 - 11:16]

Hi Lorenzo I 'm glad ...

Hi Lorenzo I 'm glad this article was helpful for you Starting as a quality assurance tester is a good start, as you 'll go hands-on with working with different games. Depending on where you work, you might gain more experience working on the technical side, or in the case ...