Michelle Deco's Blog
Michelle Deco is a Localization Editor/Coordinator for NIS America. She has done localization work for Square Enix, XSEED Games, and NIS America for titles including Dragon Quest VIII: Journey of the Cursed King, World of Final Fantasy, Kingdom Hearts HD 2.8 Final Chapter Prologue, Story of Seasons: Trio of Towns, Demon Gaze II, and a slew of mobile titles. She is also an accomplished voice actress and singer whose clients include Disney, ABC, Fox, and 2K Games. View her full credits and contact her via www.michelledeco.net and follow her on Twitter at @shinypuntato.
Machine translation is a readily available tool for localization teams, but it's probably also not the most ideal. In Part 6 of this series, weíll take a look at why Google Translate (and other machine translation tools) may not be your best friend.
Good UI in a game is sometimes hard to find. Great UI is even harder when it pertains to text. In Part 5 of my Basics of Localization series, I'll walk through the challenges of localizing UI for video games.
Games arenít perfect and are bound to have glitches every now and then. Hereís a quick look at some interesting, funny, and beneficial glitches Iíve encountered.
The ESRB (Entertainment Software Rating Board) is an organization that assigns age and content ratings to video games. Here, I take a look at the ESRBís history, including the reasons behind its founding and the ratings process.
The rise of the video game industry has seen its most popular franchises across a wide variety of media, including animated television. This article explores several of those franchises that made the leap from the console to the small screen.
How do we stay healthy and focused during crunch time, even when putting in 80-hour weeks? Iíll explore simple ways to keep your body, mind, and soul in the pink.
Michelle Deco's Comments
[Blog - 04/16/2018 - 09:53]
[Blog - 09/08/2016 - 11:16]
Hi Lorenzo I 'm glad ...
Hi Lorenzo I 'm glad this article was helpful for you Starting as a quality assurance tester is a good start, as you 'll go hands-on with working with different games. Depending on where you work, you might gain more experience working on the technical side, or in the case ...