Michelle Deco's Member Blogs
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Michelle Deco
on Thu, 02 Jan 2020 10:15:00 EST
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In my final article for Gamasutra, I talk about why games matter and why they're important in today's society.
Posted by
Michelle Deco
on Mon, 09 Sep 2019 10:13:00 EDT
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I’ve talked about various parts and aspects of localization in my Basics of Localization series, but what does the actual process look like? Here, I’ll walk you through a general workflow of the entire localization process.
Posted by
Michelle Deco
on Mon, 18 Jun 2018 10:08:00 EDT
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Machine translation is a readily available tool for localization teams, but it's probably also not the most ideal. In Part 6 of this series, we’ll take a look at why Google Translate (and other machine translation tools) may not be your best friend.
Posted by
Michelle Deco
on Mon, 16 Apr 2018 09:53:00 EDT
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Good UI in a game is sometimes hard to find. Great UI is even harder when it pertains to text. In Part 5 of my Basics of Localization series, I'll walk through the challenges of localizing UI for video games.
Posted by
Michelle Deco
on Mon, 12 Mar 2018 10:24:00 EDT
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Games aren’t perfect and are bound to have glitches every now and then. Here’s a quick look at some interesting, funny, and beneficial glitches I’ve encountered.
Posted by
Michelle Deco
on Mon, 09 Oct 2017 10:18:00 EDT
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The ESRB (Entertainment Software Rating Board) is an organization that assigns age and content ratings to video games. Here, I take a look at the ESRB’s history, including the reasons behind its founding and the ratings process.
Posted by
Michelle Deco
on Mon, 11 Sep 2017 09:10:00 EDT
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The rise of the video game industry has seen its most popular franchises across a wide variety of media, including animated television. This article explores several of those franchises that made the leap from the console to the small screen.
Posted by
Michelle Deco
on Thu, 03 Aug 2017 09:51:00 EDT
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How do we stay healthy and focused during crunch time, even when putting in 80-hour weeks? I’ll explore simple ways to keep your body, mind, and soul in the pink.
Posted by
Michelle Deco
on Mon, 03 Jul 2017 09:16:00 EDT
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In Part 4 of this series, we'll look at the decisions that go behind localizing a video game in a particular market, using well-known examples in the gaming industry.
Posted by
Michelle Deco
on Mon, 12 Jun 2017 01:08:00 EDT
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Many gamers annually look forward to the Electronic Entertainment Expo, or E3. In this article, we’ll take a brief look into the show’s 22-year history.