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October 28, 2021
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Mike Wikan's Comments

Comment In: [News - 06/12/2016 - 11:03]

Given that John was working ...

Given that John was working on the Oculus much of the time I was at id To the detriment of idTech 5 . I hope Bethesda takes them to the cleaners. Also, the HTC Vive is just a better system.

Comment In: [News - 06/25/2014 - 01:33]

Well, he was messing with ...

Well, he was messing with the Oculus in his office most of the time I was at id, Instead of idTech 5, so there is that.

Comment In: [News - 01/28/2016 - 12:58]

It is platform dependent. With ...

It is platform dependent. With Oculus we are seeing about 20 motion sickness rate. With the HTC Vive we 've had Zero issues.

Comment In: [News - 03/28/2016 - 01:11]

Or go pick up the ...

Or go pick up the HTC VIVE instead, access to Steam and develop what you like. Even if the HTC were an entirely closed environment, the STEAM install base dwarfs what the Oculus will have. r n r nWe are building Training for DoD clients at Booz Allen Hamilton with ...

Comment In: [News - 03/03/2016 - 04:01]

It 's a great Gig. ...

It 's a great Gig. If you have Skills and want a stable long term job without a lot of the burn out hassles you see at other developers, you should apply. plus it 's an opportunity to work with some of the best Devs in the business.

Comment In: [News - 02/16/2016 - 05:33]

30 minutes of game time ...

30 minutes of game time is more than enough time to establish if you are enjoying the game. Personally, I know within a few minutes if it will be worthwhile. I have never asked for a refund and I doubt I ever will. It is simple for anyone with half ...

Comment In: [News - 01/18/2016 - 10:44]

FOV is the killer. Huge ...

FOV is the killer. Huge limiting factor. Also the cost. Dev kits 3000 LOLz

Comment In: [News - 01/11/2016 - 10:41]

Should be interesting. Our experience ...

Should be interesting. Our experience in development is that the HTC Vive has been superior in almost every way to the Oculus Rift. If the Price point is competitive then we are off to the races.

Comment In: [News - 03/06/2015 - 02:26]

It is very much a ...

It is very much a real problem. I 'm 49 and worked on and led many high-end successful AAA products, but you go talk with most heavy hitter studios and they want young and inexperienced guys that they can turn and burn. r n r nAs if they, simply because ...

Comment In: [News - 07/25/2014 - 08:08]

It 's a toughie. there ...

It 's a toughie. there are a lot of people I respect and have worked with over the years like Miyamoto-san. r n r nThe ones I respect the most are the ones who have bit and crawled their way through tough times to success. r n r nEngineers like ...

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