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July 10, 2020
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Mitchell Nelson's Comments

Comment In: [Blog - 08/17/2015 - 02:01]

Just 5 hours per day ...

Just 5 hours per day on-task actual, uninterrupted task work, ends crunch completely. It also leaves time for meetings, email and interaction. This is not tricky.

Comment In: [Blog - 08/03/2015 - 04:08]

Greetings Warren, r n r ...

Greetings Warren, r n r nA popular design book has a line like even ludologists like a good story . I suppose I fall into that camp. Of course I agree with have something to say for games, films and novels. It is not so much a games rule, as ...

Comment In: [Blog - 06/30/2015 - 07:44]

These are the facts: r ...

These are the facts: r nBefore humans, animals played games and they still do. r nIn humans, like other animals, ludic games are a way of learning potentially dangerous adult skills in a safer simulation non-real game space . Hunting, dominance, child rearing, war. r n r nFun in a ...

Comment In: [Blog - 06/16/2015 - 02:56]

There are definitely at least ...

There are definitely at least 2 big branches of thought on game production. r nIn the old days, we were similar to record producers what we produced was success. If that meant tuning concepts, driving marketing, managing milestones, whatever, it was on the producer, AKA the sole business unit manager. ...

Comment In: [Blog - 04/25/2014 - 02:22]

I am a maker of ...

I am a maker of MMO and traditional multiplayer games. The products made by our studio are known for dedicated, long-term players with many hours invested. I follow and cautiously apply behavioral game design methods that are intended to trigger neurochemical events. r n r nLearning by playing is a ...

Comment In: [Blog - 07/25/2013 - 05:35]

Dopamine is not the only ...

Dopamine is not the only agent at work here. Dopamine release is enhanced by anticipation and novelty. The opiod peptides provide much of the stronger rewards. Serotonin, GABA and certainly epinephrine levels can change in response to game play. Games can even trigger punative chemicals like substance P. r n ...

Comment In: [Blog - 08/24/2011 - 08:40]

There are 2 schools:Narratology and ...

There are 2 schools:Narratology and Ludology. The discussion around the importance of story is straight from Narratology the lesser path, in my view. RPG's however, are one of the purest ludological constructs yet devised. Happens in a magic circle, where dangerous activities can do you no harm in real life: ...

[Previous Mitchell Nelson Comments]