Gamerunner at Defiant Development, creators of Hand of Fate. Morgan has been making games for nearly 20 years, at Irrational Games, Relic, Ubisoft and Pandemic. For the last 8 years he has been a founder and director at Defiant Development, creators of Hand of Fate and Hand of Fate 2.
Everybody wants to become the dominant player in the games subscription space - but who will be left once the dust settles, and what does that mean for developers?
A look at how distribution and visibility have changed as Steam has moved from Curation, to Greenlight, to Steam Direct.
With the recent news of Visceral's closure, and with it the end of the Amy Hennig helmed Star Wars game, it seems like a good time to reflect on how creative control works in large studios.