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March 31, 2020
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Natalie Mikkelson's Blog


Writer & PR for Lo-Fi Games. Contact me on Twitter @Koomatzu or follow my blog at Indie Game Writing.


Member Blogs

Posted by Natalie Mikkelson on Mon, 24 Jun 2019 10:29:00 EDT in Business/Marketing, Design
Underestimating the complications of localisation - My tips and lessons learned from localising Kenshi in seven languages.

Posted by Natalie Mikkelson on Thu, 13 Jun 2019 11:05:00 EDT in Business/Marketing
Attract followers and keep followers with these social media marketing basics...

Posted by Natalie Mikkelson on Wed, 06 Mar 2019 10:54:00 EST in Business/Marketing
Did Kenshi's localisation pay for itself? Was the investment worth it? In this blog post I explore how Kenshi's regional sales were affected (or not affected!) after translating the game into various languages.

Posted by Natalie Mikkelson on Mon, 25 Feb 2019 10:15:00 EST in Business/Marketing, Indie
A checklist and summary of how to prepare and market your game for an expo.

Posted by Natalie Mikkelson on Thu, 09 Nov 2017 09:23:00 EST in Design
How to breathe life into an open world game using non-narrative dialogue.

Natalie Mikkelson's Comments

Comment In: [Blog - 11/09/2017 - 09:23]

Thank you I 've not ...

Thank you I 've not heard of the Trails games, might take a closer look at Trails in the Sky though.