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Nathan Savant's Member Blogs

Posted by Nathan Savant on Tue, 18 Apr 2017 10:37:00 EDT in Design, Console/PC, Serious
A discussion of how Overwatch represents relationships in a genre that doesn't usually focus on story or character.


Posted by Nathan Savant on Thu, 23 Feb 2017 11:26:00 EST in Design, Indie
A critical analysis of Owl Boy's opening sequence, how it introduces the game, and how it forecasts the story as a whole.


Posted by Nathan Savant on Fri, 18 Nov 2016 09:17:00 EST in Design, Serious
A critical analysis of storytelling practice in Final Fantasy VI


Posted by Nathan Savant on Wed, 13 Jul 2016 11:15:00 EDT
Story can be found in unexpected places in games. In this article series, I will discuss my thoughts on finding narrative in surprising places, and applying those structures to your own games.


Posted by Nathan Savant on Thu, 30 Jun 2016 02:59:00 EDT in Design, Serious
Story can be found in unexpected places in games. In this article series, I will discuss my thoughts on finding narrative in surprising places, and applying those structures to your own games.


Posted by Nathan Savant on Thu, 19 May 2016 01:51:00 EDT in Design, Serious
Story can be found in unexpected places in games. In this article series, I will discuss my thoughts on finding narrative in surprising places, and applying those structures to your own games.


Posted by Nathan Savant on Thu, 28 Apr 2016 10:30:00 EDT in Design, Serious
Story can be found in unexpected places in games. In this article series, I will discuss my thoughts on finding narrative in surprising places, and applying those structures to your own games.


Posted by Nathan Savant on Mon, 04 Apr 2016 02:04:00 EDT in Design, Console/PC
A critical discussion of romantic relationships as they are presented in video games


Posted by Nathan Savant on Mon, 01 Feb 2016 01:13:00 EST in Design, Console/PC
A holistic design exploration of movement in the Kirby series. I discuss Kirby's movement and how it relates to the powerups in the series.


Posted by Nathan Savant on Mon, 04 Jan 2016 01:31:00 EST in Design, Console/PC
An in-depth examination of the enemies present in Legend of Zelda: A Link to the Past.


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