Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 20, 2018
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Neils Clark's Comments

Comment In: [Blog - 04/15/2015 - 02:28]

Thanks for this piece, Dan. ...

Thanks for this piece, Dan. r n r nAdmittedly I 'm getting into development more for research, but in the last year it 's mostly been prototypes and the practicalities of tweaking things in Unity, GameMaker, putting pieces together. At that level, if something gets more than a few days ...

Comment In: [Blog - 03/06/2014 - 05:07]

Thanks On Faerie Stories is ...

Thanks On Faerie Stories is definitely a recommended read for anyone interested in the nature of immersion. Tolkien is talking about the elves, but if you read between the lines it 's a really timeless piece.

Comment In: [News - 03/06/2014 - 10:54]

I enjoy the pacing, though ...

I enjoy the pacing, though definitely see the conundrum. r n r nI had this really wonderful moment where I 'd forgotten about it, and suddenly felt really worried that the fire might have gone out. r n r nBut was ultimately delighted at what had happened instead.

Comment In: [Blog - 02/13/2014 - 09:04]

That 's awesome Hope you ...

That 's awesome Hope you like it

Comment In: [Blog - 02/08/2014 - 07:36]

Notwithstanding that I may have ...

Notwithstanding that I may have less respect for Skinner 's ideals, I don 't think that we disagree. r n r nWith the Skinner part, my ire is mostly summarized up above. His seeming contempt for the notion of free will, for culture. His science is worth understanding it 's ...

Comment In: [Blog - 02/03/2014 - 01:46]

Really straightforward analysis, Dmitri. Thanks ...

Really straightforward analysis, Dmitri. Thanks for sharing it. r n r nOne of the things I wonder about, when I read about the application of epidemiology here, from Jesse Schell, from Will Wright is where you see the pressure points of ethics If we assume that the harried parents and ...

Comment In: [Blog - 01/29/2014 - 08:30]

I mean, one of the ...

I mean, one of the biggest reasons non-gamers just see us staring at screens is that they haven 't met strange and wonderful people inside, and they haven 't seen grand landscapes I really love video example stuff like Andy Kelly 's otherplaces for that - http://www.otherplaces.co.uk/ . r n ...

Comment In: [Blog - 05/17/2013 - 12:06]

Flow is definitely immersion into ...

Flow is definitely immersion into a system. r n r nBut I pine for games that put is into a place. If we took recent games off the table, then what 's the ultimate in immersion, for you

Comment In: [Blog - 05/08/2013 - 02:22]

Hi Benjamin. For me, it ...

Hi Benjamin. For me, it 's less about the word art, and more about the deeper vocabulary we can take from a smart writer like Dutton. r n r nOnly in the last hundred years or so has the word taken on vitriol. But art is loaded with cool theories. ...

Comment In: [Blog - 05/02/2013 - 04:47]

Right on Ryan, thanks ...

Right on Ryan, thanks

[Previous] | [Next]