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August 24, 2019
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Nicole Barelli's Blog


Nicole Barelli is a transgender woman, student of Screenwriting and Game Designer from Brazil. She's passionate about all kinds of art, but especially cinema and, of course, games! Has been reading and writing to improve her skills, as well as coordinating her team in the Graduation Project for her Digital Games three-year course.


Member Blogs

Posted by Nicole Barelli on Wed, 02 Jan 2019 12:28:00 EST in Design, Console/PC, Indie, Smartphone/Tablet
One of the biggest mistakes in many stories is to neglect the gigantic importance of the Antagonist. Here's what we can learn from Insomniac's Spider-Man, a superhero game that built an ultimate foe for the Web-Head!

Posted by Nicole Barelli on Mon, 05 Nov 2018 08:47:00 EST in Design, Console/PC, Indie
This article discusses the function of subplots inside the structure of a story - only by understanding it we can decide if it really improves our narrative or exists only as decoration.

Posted by Nicole Barelli on Fri, 05 Oct 2018 10:27:00 EDT in Design
The discussion analyse The Last of Us and God of War to see how games with dark themes can ultimately provide a story with a message of hope!

Nicole Barelli's Comments

Comment In: [Blog - 10/05/2018 - 10:27]

Thanks for the article, truly ...

Thanks for the article, truly a great reading r n r nAs my eyes continued going through the words, my mind kept thinking about one game that would benefit from an ending: Assassin 's Creed. Yes, each game is a one-shot with new characters, relationships, plots... But Ubisoft is clearly ...

Comment In: [Blog - 10/05/2018 - 10:27]

Thank you r nIndeed, the ...

Thank you r nIndeed, the Theme should be, like Blake Snyder calls, primal . Not with a connotation of stupid but that everyone, everywhere in the world can understand and relate to