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September 28, 2020
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Nikolas Crisci's Blog

 

Hello my name is Nikolas Crisci,

I have been working on games since 2015. After I shortly dabbled into mobile games, now I am now working on a PC game called Will Glow the Wisp a platformer without Platforms. My main job is working in the clinical trial buisness as a developer. My hobbies are video games, board games, discgolf, movies. If you want to get in contact with me you can go to my website to find out more about me.

 

 

Links

Will Glow the Wisp on Steam

My Homepage

 

Member Blogs

Posted by Nikolas Crisci on Tue, 10 Mar 2020 10:38:00 EDT in Design, Production
In this blog post, I want to take a look at how creating an "Asset Flip" can have a positive influence on the gaming industry and when you should consider making one yourself.


Posted by Nikolas Crisci on Wed, 27 Jun 2018 10:09:00 EDT in Business/Marketing, Design, Console/PC, Smartphone/Tablet
How do lootboxes impact my game, what items should be inside lootboxes and should I use them at all. These a just some of the questions I try to answer in this blog post.


Posted by Nikolas Crisci on Mon, 08 Jan 2018 10:17:00 EST in Business/Marketing, Production, Indie
Can you talk about your game, is the pricing right and how does the game feel? These are just some of the points I am going to look at in this blog post.


Posted by Nikolas Crisci on Mon, 13 Mar 2017 10:09:00 EDT in Design, Programming, Console/PC, Indie
Which factors do you have to consider when talking about movement controls and their "feeling"?



Nikolas Crisci's Comments

Comment In: [Blog - 05/15/2020 - 03:53]

Great article, I like how ...

Great article, I like how you summarised it. I did think about it similarly, but having it spelled out like that gave me a better handle on things. This will help me alot in my current project. Good luck to you and the game, hope it does well.

Comment In: [Blog - 03/25/2019 - 09:21]

That was an interesting read, ...

That was an interesting read, thanks for that. I wish you the best of luck with your upcoming projects. It seems you have written this post before Tech Support Unkown Error was launched and I would like to get your perspective on how you felt working with a publisher turned ...