Oleg Nesterenko's Blog
Editor at Game World Observer, an online magazine covering video games industry.
Fledgling fantasy writer and a seasoned gamer with a heart forever torn between The Last of Us and The Witcher 3
Video games industry as a courtroom drama. Let's have a look at some of the most prominent lawsuits from the past two years, featuring various aspects of gaming and flagging up common problems that await the stakeholders of the game industry.
'Eliza' is the latest title from Zachtronics that took everyone by surprise.
We caught up with 'Eliza' developer Matthew Burns to talk about the game's original approach to interactive storytelling.
In narrative-driven games, how much of the story informs the gameplay? How much of your writing translates into mechanics and interfaces? The makers of Pathologic 2 reinvent questlogs and codexes so that all aspects of your game are relevant to the story.
Oleg Nesterenko's Comments
[Blog - 08/14/2019 - 11:21]
Good point. I don 't ...
Good point. I don 't expect many devs to pick it up either. By definition, the mindmap mechanic makes most sense for games where the story comes first. So I think, the quality of the writing is actually the biggest limiting factor here. Titles that have this kind of narrative ...