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December 15, 2019
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Patrick Hackett's Blog   Expert Blogs


Senior Gameplay Programmer at Double Fine Productions.  I was the Project Lead on Dropchord and am a Co-Head of the Future Tech Department.  Follow me on the Twitters at @playmorevgames.


Expert Blogs

A thorough look at the trials and successes of working with new hardware at Double Fine Productions.

Patrick Hackett's Comments

Comment In: [Blog - 06/04/2015 - 04:56]

Perhaps developers could be allowed ...

Perhaps developers could be allowed to incentivize the refund privilege. I 'd forego my refund privilege on a game that I was sure to keep for a 1 discount. r nAdditionally, as a developer, if I made a short, less than 2 hour experience, I 'd want to turn off ...

Comment In: [News - 12/17/2014 - 03:00]

I wish that procedure from ...

I wish that procedure from Eternal Sunshine of the Spotless Mind was real so I could wipe 1001 Spikes from my memory and experience it all over again. Easily my favorite game I played this year.

Comment In: [Blog - 04/28/2014 - 02:42]

Great article r nThis line ...

Great article r nThis line couldn 't be more true: This also highlights the dangers of porting a game to a motion-controlled platform. ...porting it will be incredibly difficult. In fact, I 'd suggest to developers that with any change in input hardware, the in-game mechanics should be re-imagined based ...