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June 24, 2019
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Patrick Kelly's Blog

 

Patrick is one of the founding members of Cubic Timeline Productions Inc. He acts as one of their programmers as well as President/CEO of their board of directors. Patrick was the project manager and lead programmer on Vulture. (2017, Cubic Timeline Productions Inc. http://store.steampowered.com/app/689000/).

 

Member Blogs

Posted by Patrick Kelly on Tue, 04 Sep 2018 10:16:00 EDT in Design, Programming, Console/PC, Indie
Part of the problem with procedural generation is ensuring the content is both interesting and challenging across multiple playthroughs. Genetic algorithms offer us a novel solution to this problem.