Paul Marzagalli's Comments
[Blog - 08/22/2014 - 10:24]
It 's a problem in ...
It 's a problem in many industries. As noted, expectations that a more experienced/older candidate would command a greater salary is the cause of many closed doors.
[News - 06/11/2014 - 05:15]
Flipside: what have game writers ...
Flipside: what have game writers done to deserve the benefit of the doubt r n r nWell, thinking of the ridiculous hue and cry over the last Tomb Raider 's initial trailer, I would say quite a bit. Perception does not equal reality.
[News - 06/02/2014 - 05:50]
I actually asked Kojima and ...
I actually asked Kojima and some Konami reps about that, and the party line seems to be that there 's no reason to do so. Seems odd to me, especially as I imagine many people would be interested in playing those games completely redone and with Hayter co. delivering performances.
[News - 05/06/2014 - 06:57]
Adriel and I discussed this ...
Adriel and I discussed this around PAX East. Glad to see it 's coming to fruition. In the context of our conversation, I 'm hoping it is a great resource for girls in various game majors - a tool for helping schools retain those students in their programs.
[News - 02/28/2014 - 10:00]
Phoenix Online just did something ...
Phoenix Online just did something similar, though specifically tailored to the adventure game community. Will be curious to see how these different initiatives evolve, but I am certainly rooting for them.
[News - 12/11/2013 - 03:50]
I consider him a friend ...
I consider him a friend so I am a bit biased, but I would also include Rami Ismail and the crew at Vlambeer as very influential and important in 2013. Not so much for the games, but rather their role in dialogues regarding the business side of the indie scene, ...
[Blog - 10/29/2013 - 07:13]
Let me just add my ...
Let me just add my thanks to the mix, Evan. History and preservation of the video game artform are important, often neglected, tasks and you 've done a great service. Props, good sir
[Blog - 10/23/2013 - 07:36]
[News - 09/30/2013 - 05:34]
I don 't know about ...
I don 't know about that. inXile has a Wasteland game coming out soon, one they 've hitched the future of their company on, and EA was generous in their agreement to let inXile develop the brand. It seems fairly reasonable that they would want to protect their association with ...
[News - 09/20/2013 - 03:55]
I was never a huge ...
I was never a huge GTA fan, though I am fascinated enough by the scope of the game that I 've bought every entry since its big leap forward in III. That 's why I have to disagree with this piece. What 's fascinating about GTA for me is the ...
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