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Pavel Zagrebelnyy's Blog   Expert Blogs


Im a graphics programmer!


Expert Blogs

Posted by Pavel Zagrebelnyy on Thu, 16 Nov 2017 04:06:00 EST in Programming, Console/PC, Indie
Here we present technical details behind rendering of Mud and Water in Spintires:MudRunner, a driving simulation game, developed by Saber Interactive and published by Focus Home Interactive on Xbox One, PlayStation 4 and PC (Steam).

Posted by Pavel Zagrebelnyy on Thu, 13 Jun 2013 02:24:00 EDT in Programming, Console/PC
This paper describes some tech details in Spin Tires, a game about a big truck driving through mud/water, crushing trees and everything else on its path.

Pavel Zagrebelnyy's Comments

Comment In: [Blog - 11/16/2017 - 04:06]

Thank you for your reply ...

Thank you for your reply Eric r nGlossy/wet mud is one of the top priorities as a shading improvement :-