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Percy Legendre's Blog


Percy Legendre IV is co-founder of Blacksea Odyssey, LLC - developer of a space shooter of the same name, Blacksea Odyssey. He specializes in project management. He acts as the team’s scrum master, handles task allocation, sets milestones and deadlines for the schedule, and manages scope. He also handles boring business stuff such as marketing, contracts, and licensing. As a developer, Percy contributes to game design, particle effects design, and programming miscellaneous aspects of the game including audio implementation, particle effects implementation, user interface, user experience, game juice, and game progression. He conisders himself "an epic swiss army knife. You can contact him on Twitter or Tumblr.


Member Blogs

Posted by Percy Legendre on Mon, 14 Sep 2020 11:11:00 EDT in Design, Art, Console/PC, Indie, Design, Production, Art, Console/PC, Indie
In this article, I explain how we added 2D dynamic lighting to our 2D Unity game called Dwerve.

Posted by Percy Legendre on Mon, 10 Aug 2015 01:09:00 EDT in Design, Art, Console/PC, Indie, Design, Production, Art, Console/PC, Indie
Several people have asked us about our creative process. I decided to write a blog post on how we generate game content. While the example in this blog post refers specifically to designing enemies, this process can be generally applied elsewhere.