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July 13, 2020
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Peter Adamondy's Blog


Ceo of Triple Hill Interactive - game studio based in Slovakia currently developing sword-fighting multiplayer game Die By The Blade, inspired by legendary Bushido Blade series with realistic combat. However our take is new, we add more features and cool samuraipunk style blending urban environments with tech-punk and traditional Japanese features such as katanas, samurais, yakuza gangs etc. 


Stay tunned, and check our website : 

Facebook: dbtbgame


One hit, one kill, one hero!

Our studio's website:



Member Blogs

Posted by Peter Adamondy on Tue, 16 Jun 2020 10:25:00 EDT in Design, Production, Art, Console/PC, Indie
You don’t need to be a master in medieval combat to recognize, that fighting with a sword is sort of an art form, which takes years of practice and drill to master. Just try swinging with a proper katana in some museum. Feel its weight...

Posted by Peter Adamondy on Tue, 26 May 2020 10:33:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie
Our prototype is a success, now what? On testing prototypes at game shows, the beauty of simplicity in games and last but not least, about fears that every game designer/entrepreneur must face when remaking the legendary game.

Posted by Peter Adamondy on Tue, 12 May 2020 10:43:00 EDT in Programming, Design, Console/PC, Production, Indie
On remaking old games… One of the reasons people start with developing games is because they want to create something similar to their favourite game. I entered game development myself with that desire. Now, many years later I know why is it so difficu