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January 16, 2021
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Philip Drobar's Blog

 

I’m Philip, a hobby indie game dev (@PhilipDrobar).

I made CHESTNUT GROVE, a small walking-sim set in the COVID-19 pandemic

Currently working on @GRIDHACK_

 

Member Blogs

Posted by Philip Drobar on Thu, 07 Jan 2021 10:43:00 EST in Indie
I’m Philip, a hobby indie game dev (@PhilipDrobar), and this is my story of how I got started with Unity, created my first game in roughly 6 months, and how the world-wide pandemic influenced me and my design.



Philip Drobar's Comments

Comment In: [Blog - 01/12/2021 - 10:30]

Thanks so much for this ...

Thanks so much for this case study and analysis. Super insightful, especially with the comparisons to how it was, how it is now and how it could potentially be improved.

Comment In: [Blog - 01/07/2021 - 10:43]

Thanks for letting me know, ...

Thanks for letting me know, should be fixed now And thanks for your comment I guess the Indie / solodev post-mortem are always a bit more personal/anecdotal.