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August 15, 2020
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Randen Banuelos's Blog


I am a Computer Game Science major based in California, who is interested in narrative writing for games and game journalism. I am passionate about writing on indie titles and developers, and taking new perspectives on classic titles.


Member Blogs

Posted by Randen Banuelos on Thu, 06 Feb 2020 10:35:00 EST in Design, Production, Console/PC, Indie, Social/Online
Suspenseful dramas, arcane lore, wars dating back thousands of years, all can now be properly depicted in games. But how does a story's importance play out in the grand scheme of things, and what does it excel at? This article analyzes this idea and more.

Posted by Randen Banuelos on Wed, 22 Jan 2020 10:52:00 EST in Design, Production, Console/PC, Social/Online
Almost 24 years from its first entries, the Pokémon game series have undergone dozens of changes to appeal to a new player base. From graphics to the range of Pokémon available, this article investigates the differences between Red/Blue and Sword/Shield

Posted by Randen Banuelos on Tue, 14 Jan 2020 11:11:00 EST in Design, Console/PC, Indie, Social/Online
This post looks into five unique games to explore how they tell their stories, from the player playing through a heavily cinematic plot through pure environmental storytelling, while also looking at how each method excels in certain aspects of narrative.

Posted by Randen Banuelos on Tue, 14 Jan 2020 11:07:00 EST in Design, Console/PC, Indie
Realism in games, here, means to forego the elements of science fiction and other fantasy elements and instead embrace a captivating atmosphere of human drama and emotion to mirror real life. This article uses the game Firewatch to explore this theme.