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September 28, 2020
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Rebecca Fernandez's Blog

 

Hello, I'm an Australian programmer living in Amsterdam. I'm a junior gameplay programmer with an interest in graphics programming. Currently working for Weird Beard Games on the upcoming PS4 title Tricky Towers.

 

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Posted by Rebecca Fernandez on Thu, 03 Dec 2015 01:05:00 EST in Programming, Indie
Have you ever wanted to use the same blending modes in Unity that you are able to use in Photoshop? This blog goes over the basic setup - especially good for those new to using shaders in Unity.



Rebecca Fernandez's Comments

Comment In: [Blog - 12/03/2015 - 01:05]

Ah, interesting - I will ...

Ah, interesting - I will give this a try r n r nI originally had to emulate a few more of the blend modes for our artist colour burn, for example and also had to implement some rgbhsv functions to achieve the effects we wanted. I was going to add ...

Comment In: [Feature - 09/29/2010 - 04:10]

Hey guys, well done I'm ...

Hey guys, well done I'm hoping that my team can have similar success. We won the 48 hour comp last year and are about to start up our own company. So far we have been really struggling with the marketing and business side of things. Also the idea of surviving ...