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June 25, 2019
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Richard Fine's Blog

 
 

Richard Fine's Comments

Comment In: [Blog - 11/24/2015 - 06:26]

There is an important precondition ...

There is an important precondition for what you are saying which you didn 't mention: Your game has to actually be good. r n r nIt 's easier than it 's ever been for people without a clue to knock together something terrible. That 's the price we pay for ...

Comment In: [Blog - 10/15/2014 - 02:02]

With regards to the 'shorter ...

With regards to the 'shorter than two minutes ' thing - what 's the motivation there Is it really a matter of length, or is it actually pacing r n r nI mean, you say that if a story trailer is going to be 5 minutes long then it better ...

Comment In: [News - 09/14/2011 - 04:35]

I think it's good that ...

I think it's good that people like Molleindustria are exploring the serious/satirical games space in this way, but I also think it's good that Apple don't have to allow them to put the game out on Apple's own platform.

Comment In: [News - 05/25/2011 - 05:09]

Which features do you think ...

Which features do you think they've cut that they shouldn't have done From my POV, all the things they've cut are things that you'll want to have by the time you release the game, but that you don't need in order to get to the working-prototype stage. And once you've ...