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March 31, 2020
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Richard Hamer's Blog


Hi -- I'm Richard Hamer, currently working as a Lecturer in Game Design at The University of the Arts London, where I teach all aspects of narrative & game design, as well as Unity development.

Prior to this, I worked for 10 years as a designer at Sony Interactive Entertainment, where I took part in the casual gaming revolution as one of the designers on the hugely successful SingStar franchise, as well as its various dance and guitar spin-offs.

More recently I worked as a designer on one of the launch titles for the PlayStation VR, as well as several of my own smaller, independent mobile titles.

I can be found on Twitter @Hammertime90210, and on my personal site


Member Blogs

Posted by Richard Hamer on Tue, 06 Mar 2018 10:02:00 EST in Design, Console/PC, VR
Taking in learnings from both film and literature theory, this piece seeks to explore if there is an inherent tension between the persistent first-person perspective, and telling complex and sophisticated stories.

Richard Hamer's Comments

Comment In: [Blog - 03/06/2018 - 10:02]

Thanks for reading Theresa, r ...

Thanks for reading Theresa, r n r nThere are probably lots of different approaches to this. The filmic editing style of Virginia/Thirty Flights of Loving is really interesting, in that I think it gets back some of that narrative 'distance ' between the player/protagonist and the story they 're in. ...