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May 20, 2019
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Richard Schmidbauer's Blog

 

Freelance Gfx Artist, Pixel Pusher, 3D Guy, Coder, #gamedev, #indiedev. Likes everything about games, art, music and people. If you like to connect, don't hesitate!

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proudly spawned from the void as independent freelancer in 2015

 

Member Blogs

Posted by Richard Schmidbauer on Thu, 14 Jul 2016 11:33:00 EDT in Business/Marketing, Production, Art, Indie
Choosing pixel art seems to be the remedy for every tight game production budget. I'd like to give some advice to producers and artists alike on what to expect when budgeting for pixel art.



Richard Schmidbauer's Comments

Comment In: [Blog - 07/14/2016 - 11:33]

Surviving freelance on pixel art ...

Surviving freelance on pixel art alon is pretty tough. I had some projects that are paying fair, though. I would follow your advice and become a good artist in more than one area. 3D is a solid choice. But on the other hand you are reading stuff like Need Game ...