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June 21, 2021
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Rocky Kev's Blog


Hey - if you're visiting this page - you're either: 

1) You're looking to download the FREE Quickstart Marketing Guide for Indie Developers

2) A cool dude. (in a non-gender specific way)

Want to contact me directly? Grab the guide, and reply to any of the emails I send. 

I respond to every email. 



Rocky (@Rockykev) is an overall chipper fellow who works with indie developers like you to market, through content development and audience building - because you want to develop video games to make a sustainable income, so you can continue making video games. He's the founder of Serious Game Devs Only, a community of likeminded indie developers who know they can make video games full time and not struggle to put food on the table.


Member Blogs

Posted by Rocky Kev on Mon, 01 May 2017 10:24:00 EDT in Business/Marketing
If you're looking for the Ultimate guide to getting on the Front Page of Reddit, this is NOT IT. But what can you learn from a Front Page reddit post from 2-person indie devs that got 2516 comments and 36.4k upvotes?

Posted by Rocky Kev on Mon, 20 Mar 2017 09:26:00 EDT in Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet
At GDC 2017, the session “Beyond the Install: "Building Robust Communities on Mobile," Andrew Stalbow agreed – "Community building is the best marketing you’ll ever do." So -- how do you handle trolls?

Posted by Rocky Kev on Tue, 14 Feb 2017 10:21:00 EST in Business/Marketing, Serious, Indie
This weekend, Steam shared that they're ditching Greenlight and planning a new service called Steam Direct. I shared my ideas on Reddit, where I created a divide (1500 votes) but was downvoted, tarred and feathered. But i dug into the data.

Posted by Rocky Kev on Thu, 01 Dec 2016 10:09:00 EST in Business/Marketing, Indie
Old-school RPGs are HARD to market. When I interviewed indie dev Zack Bertok (of Thylacine Studios), it surprised me that he works full-time on his old-school RPG series, Siralim. I ask him how he got his first wave of fans and how Siralim is sustainable.

Posted by Rocky Kev on Tue, 25 Oct 2016 09:23:00 EDT in Business/Marketing, Indie
In a conversation with a developer, he shared that his trailer was lacking because he didn’t want to spoil too many things. I asked if you can spoil too much? He got defensive, and I backed off. But with the internet, do spoilers really matter? NOPE.

Posted by Rocky Kev on Thu, 08 Sep 2016 11:43:00 EDT in Business/Marketing, Indie, Social/Online
Let’s be honest. Talking to the guy cosplaying as Agent 47 isn’t going to level up your experience in the game industry. When you're spending thousands of dollars to attend a con, you want to leave with great connections. Avoid these 4 types of people.

Rocky Kev's Comments

Comment In: [News - 03/10/2021 - 10:17]

This is such a crazy ...

This is such a crazy story. Especially if you 're using cloud servers to store data, how is there no data backup to multiple storage points It 's literally one of the first things Cloud services like AWS warns you about, which is to have multiple availability zones which are ...

Comment In: [News - 08/13/2020 - 10:16]

As a dev, I hate ...

As a dev, I hate the 30 fee. As a end-user, I made it an effort to always find a way to circumvent Google/Apple from charging 30 - so much that I have paypaled developers directly and they gave me a promo code. Just as a reminder - Apple/Alphabet both ...

Comment In: [News - 09/23/2019 - 04:30]

This is common in a ...

This is common in a few industries that use a subscription model, but doesn 't develop their own content. For example - takes the monthly revenue, and splits it a bunch of different ways depending on views/topic and seniority.

Comment In: [News - 07/16/2019 - 02:53]

It 's very fascinating. I ...

It 's very fascinating. I did notice I was playing aggressively in Doom, compared to other shooters where I mostly played pop-and-cover. I can 't think of many other games maybe open world games after I reach extreme competency where I was excited to charge in head first to kill ...

Comment In: [News - 07/05/2019 - 03:48]

This is awesome As a ...

This is awesome As a fellow Oregonian, I always love seeing this stuff.

Comment In: [News - 10/04/2018 - 04:00]

Great post, and very timely ...

Great post, and very timely as I was working on my own battle system So I appreciate that you dug into two JRPG classics r n r nI do want to comment that your intro really pulled me in with your 'Some Things to keep in mind ', and was ...