Ron Dippold's Blog
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.
Ron Dippold's Comments
[News - 03/06/2018 - 04:04]
It 's so good you ...
It 's so good you nearly killed the entire sub-genre Though there were a few attempts like Split Second, and The Crew, and I 've got a soft spot for Driver: SF. I 'm also looking forward to the remaster because it hasn 't been topped since.
[Blog - 08/14/2018 - 07:30]
Combing through a new area ...
Combing through a new area is fun. Walking through an old area again is not fun. I think this is a lot of the problem - you have an idea for how to solve a puzzle, and you spend 98 of your time just tediously going through the motions first ...
[News - 08/14/2018 - 03:06]
Doesn 't Naughty Dog have ...
Doesn 't Naughty Dog have legendary amounts of crunch He alludes to this at 30:00. r n r nBut it 's hard to argue with the output - if everyone who works at the company is highly self-motivated and talented this structure may work great at getting some very real ...
[Blog - 08/13/2018 - 11:46]
A lot of this is ...
A lot of this is existential fear of getting left out of the Next Big Thing, like Microsoft with mobile. And AR certainly has the potential to be gigantic, partly because of the Dream you 're talking about. This is all our scifi fantasies, at least until we have ubiquitous ...
[News - 08/13/2018 - 02:38]
This might be a little ...
This might be a little more persuasive if it were Fallout 76 they were threatening to hold back. r n r nStill, kudos to Bethesda for at least trying to get Sony to treat customers well.
[News - 08/13/2018 - 09:22]
A direct relationship with their ...
A direct relationship with their wallet. Well, can 't really blame them - Steam would not be doing 30 of revenue worth for Bethesda on this one.