Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 17, 2018
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Sjors Houkes's Blog   Expert Blogs


Professional voice actor and part-time game developer from the Netherlands, currently living in Berlin. Advisor, and organizer of game jams and other development events. Ex-Dutch Game Garden, part of the A Maze / Berlin team. Twitter: @bekokstover.


Expert Blogs

Posted by Sjors Houkes on Fri, 16 May 2014 08:31:00 EDT in Design, Console/PC, Indie, Social/Online
Expanding on Bennett Foddy's 'Why you don't want an online mode in TowerFall', this piece argues that local multiplayer only gaming is a much needed and valuable type of play in its own right, encouraging new social experiences.

Sjors Houkes's Comments

Comment In: [Blog - 05/20/2014 - 03:18]

Hey Sebastian, great read man. ...

Hey Sebastian, great read man. But I do think you 're being tough on yourself. You thought of a lot of steps many developers never consider. Many people never stop to think about the launch, website, contacting press etc. The conclusion sounds right, and we learn a lot from your ...

Comment In: [Blog - 05/16/2014 - 08:31]

I get that, and I ...

I get that, and I know that one of the reasons for big titles not to include it. But we 're getting to an era where graphics are not everything anymore, as many games show us. That should allow some room for new offline play modes. Unfortunately, I also think ...

Comment In: [Feature - 02/25/2009 - 04:10]

How great to see everyone ...

How great to see everyone in the world made such an effort to create great games in a small amount of time. Next time, we'll make sure to get you guys some photos - we had an insane Game Jam in the Dutch location, maybe even the biggest with more ...