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October 21, 2017
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Skye Larsen's Blog

 

I wear a lot of game dev hats at our small, two-man studio Rob the Sky Games--but the hats I feel most comfortable with are the game designer and writer hats. We've spent the last couple years working on our first game, Alkanaur

For more of my thoughts you can follow our studio's Twitter @robthesky_games

Thanks for reading!

 

Member Blogs

Posted by Skye Larsen on Wed, 17 May 2017 09:28:00 EDT in Design, Indie
I always wanted to play D&D but never got the chance. Now that I finally started watching D&D videos and running my own campaign as a DM, I'm discovering valuable lessons about designing video games.



Skye Larsen's Comments

Comment In: [Blog - 07/19/2017 - 10:54]

Wow Great article, and I ...

Wow Great article, and I love your final point. Thanks, Lars.

Comment In: [News - 07/11/2017 - 07:01]

There 's a clear distinction ...

There 's a clear distinction to be made between game mechanics inspired by another game versus copied visual assets from the terrain/neutral enemies to the characters to the UI/logo that are nearly identical. r n r nThe comparison images in this article don 't even begin to cover it.

Comment In: [Blog - 05/17/2017 - 09:28]

Yeah I agree I 'm ...

Yeah I agree I 'm definitely late to the party As I explained in the introduction, I only very recently got into D D. I think a lot of video game RPGs have indeed borrowed heavily from the early days of D D, much like modern fantasy has been heavily ...