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August 2, 2021
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Stephen McCallum's Member Blogs

Posted by Stephen McCallum on Wed, 03 Aug 2016 10:15:00 EDT in Business/Marketing, Serious, Indie
A brief rundown of the Resonate Total Gaming event in Glasgow last weekend and what Late Panda did while exhibiting.

Posted by Stephen McCallum on Wed, 13 Jul 2016 11:10:00 EDT in Design, Serious, Indie
Today I talk about the basics of villain design, giving those with little or no understanding of character design the building blocks to create the best characters.

Posted by Stephen McCallum on Thu, 23 Jun 2016 10:09:00 EDT in Business/Marketing, Serious
Focused on exhibiting at events like GDC and Dare to be Digital and advice we received while attending the IGDA exhibiting event in Glasgow, UK.

Posted by Stephen McCallum on Mon, 13 Jun 2016 05:31:00 EDT in Business/Marketing, Design, Serious, Indie, Smartphone/Tablet
Today I will give my view of the benefits of the early access release model for the game, the company and the players themselves.

Posted by Stephen McCallum on Tue, 07 Jun 2016 02:56:00 EDT in Design, Serious, Indie, Smartphone/Tablet
The game design journey from concept to post-release.

[Previous Stephen McCallum Blogs]