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August 19, 2019
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Steve Bailey's Comments

Comment In: [News - 01/24/2017 - 09:18]

The more I think about ...

The more I think about this idea, the more I love it. As well as the baseline improvement in accessibility, it also introduces a whole new category of co-op possibilities, within, say, families. You could even the playing field between kids of widely differing skill levels, or turn any single-player ...

Comment In: [News - 01/10/2017 - 04:01]

Thanks for the article : ...

Thanks for the article : My life is certainly littered with examples of bad or certainly generic tutorials, that fail to put a game in a great starting light. Oh look, I 'm escaping through rubble Duck this piece of lumber, jump that piece - hey, I must be in ...

Comment In: [Blog - 05/23/2016 - 02:05]

This is a big topic ...

This is a big topic to me, that I 'd like to have more time to write about, but you 've hit the crux of it in this article. r n r nAchievements went on to make me phobic of Achievements. I fell in love with them during the first ...

Comment In: [News - 05/16/2016 - 05:11]

Yep, thanks for the postmortem ...

Yep, thanks for the postmortem As a long-standing fan, I was initially underwhelmed with PS4 R C, probably because I assumed that the cheaper price meant it would be a slimmed down adventure, a la Into The Nexus. But, nope, it blossomed really well, and the final result is that ...

Comment In: [Blog - 03/29/2016 - 08:39]

Two examples that spring to ...

Two examples that spring to mind, from my experience: r n r n1 Halo 5, the feedback on having your shield deplete was so, so limp, compared to other shooters. Made playing on the higher difficulties a needless burden, really. You 're already too busy monitoring so much other stuff ...

Comment In: [Blog - 03/28/2016 - 08:43]

A lot of advice in ...

A lot of advice in there that I 'd happily back, but I 'd want to expand on the 'Don 't freak out ' point: While it 's best to aim at retaining a level-head perspective, it 's also OK to feel annoyed and spun-out by what 's happened The ...

Comment In: [Blog - 01/28/2016 - 08:05]

I wrote a blog about ...

I wrote a blog about this kind of thing a few months back, in response to my disappointment with Tony Hawk 's Pro Skater 5, and my temptation to get annoyed with the developers of it. But, one thing that you learn after spending so much time around games is ...

Comment In: [Blog - 01/27/2016 - 12:55]

Thanks for the extensive write-up ...

Thanks for the extensive write-up In return, I 'd also suggest that there 's also a bigger obstacle at work than the lack of online multiplayer. I say this anecdotally rather than on the back of any figures, but: in the wake of 2014 's local-multiplayer boom, seems that 2D ...

Comment In: [Blog - 12/14/2015 - 01:33]

I spent a fair amount ...

I spent a fair amount of time playing Terrorist Hunt mode with friends in Ubisoft 's Rainbow Six Vegas 2, now nearly a decade old. The enemy patter when the AI is on cautious alert or player-hunting status, is preposterous to the point of being hilarious. Just the most theatrical ...

Comment In: [Blog - 08/26/2015 - 01:09]

This is interesting and slightly ...

This is interesting and slightly spooky: Just recently I was playing Valiant Hearts, and wondering about its validity as a document in relation to my grandfather 's war stories although his were from WWII . r n r nThe pictures he painted through retelling these stories, they bordered on the ...

[More Steve Bailey Comments]